Thrixel
About
About Thrixel
Thrixel creates structured 3D assets and environments for robot simulation. Its reconstruction workflow takes photographs or video and produces separate semantic meshes, textured surfaces and physical properties rather than a single visual model. Assets can include articulated doors and lids, contact surfaces, grasp locations and collision geometry, with USDA output for simulation workflows.
The company validates reconstructed assets in NVIDIA Isaac Sim through settling, dropping, sliding, articulation and grasp-and-lift checks. A second workflow generates scenes from specifications, varies assets and layouts, and pairs environments with task definitions and robot trajectories for imitation learning. These tools serve developers preparing manipulation environments and simulation data for Physical AI.
Funding
- 2026-10-08 - Inception funding - $3M - Thrixel announces $3 million in inception funding for structured 3D generation
Sierra Ventures, MFV Partners, Harper Court Ventures and Z5 Capital backed the company alongside Jon Barron and Matt Bilbey. - source: accessnewswire.com
Investors
- Harper Court Ventures - Participant - VC - 1 funding event - first seen 2026-10-08
- Jon Barron - Participant - Angel / Individual - 1 funding event - first seen 2026-10-08
- Matt Bilbey - Participant - Angel / Individual - 1 funding event - first seen 2026-10-08
- MFV Partners - Participant - VC - 1 funding event - first seen 2026-10-08
- Sierra Ventures - Participant - VC - 1 funding event - first seen 2026-10-08
- Z5 Capital - Participant - VC - 1 funding event - first seen 2026-10-08
Team
- Rana Hanocka - Founder and Chief Executive Officer
- Eliannah Linehan - Founding Head of Product and Growth
- Sining Lu - Founding Machine Learning Engineer
- Richard Liu - Founding Research Engineer
- Nam Anh Dinh - Founding Research Engineer
Timeline
Events
- 2026-10-08 - Funding - Thrixel announces $3 million in inception funding for structured 3D generation
The platform produces named, separately controllable object parts for programmatic editing and interactive applications. Build World connects asset generation with coding agents across Unity, Unreal Engine, Three.js and Roblox; the company is engaging robotics and simulation partners.
Source - 2026-07-02 - Product Launch - Thrixel introduces its integrated 3D-editing agent
The assistant applies changes, textures, spatial edits and mesh decimation from natural-language instructions within the asset workspace. Assets export with named editable parts and support baked animations in GLB files for game and simulation workflows.
Source