CyberGlove Systems
About
About CyberGlove Systems
CyberGlove Systems produces instrumented gloves for measuring hand and finger motion. CyberGlove II uses as many as 22 resistive bend sensors to stream joint angles while leaving fingertips open for object handling. CyberGlove III adds improved HyperSensor elements, Wi-Fi, USB and onboard storage, capturing 18 or 22 channels at up to 120 records per second with sub-degree sensor resolution.
The gloves feed animation, ergonomic analysis, virtual training, teleoperation and robot-learning systems with calibrated hand-pose data. CyberTouch adds fingertip and palm vibration, while CyberGrasp applies force feedback to the fingers for contact with virtual or remotely manipulated objects. VirtualHand software and development tools connect sensing and haptics with application environments, letting teams build complete hand-centric capture and interaction workstations.
Products
- CyberGlove III
CyberGlove data gloves
- CyberGrasp
CyberGlove haptics
Research
- CyberGlove III calibration paper compares and improves hand-motion capture accuracy
2024-03-18 - Research Publication - The paper investigates calibration methods for the CyberGlove III in objective hand-function assessment. The abstract evaluates root-mean-squared angular errors and proposes two calibration improvements for the glove.
Source - CyberGrasp haptic-rendering paper evaluates device limits for finger force feedback
2016-05-17 - Research Publication - The paper analyzes the CyberGrasp dataglove-exoskeleton combination for haptic rendering to the human fingers. The work focuses on device limitations and control considerations for rendering contact forces through CyberGrasp.
Source
Timeline
Events
- 2024-03-18 - Research Publication - CyberGlove III calibration paper compares and improves hand-motion capture accuracy
The paper investigates calibration methods for the CyberGlove III in objective hand-function assessment. The abstract evaluates root-mean-squared angular errors and proposes two calibration improvements for the glove.
Source - 2016-05-17 - Research Publication - CyberGrasp haptic-rendering paper evaluates device limits for finger force feedback
The paper analyzes the CyberGrasp dataglove-exoskeleton combination for haptic rendering to the human fingers. The work focuses on device limitations and control considerations for rendering contact forces through CyberGrasp.
Source
Context
Comparable profiles
- Dexta Robotics
comparable profile - Haptic Human Augmentation
- CONTACT CI
comparable profile - Haptic Human Augmentation
- WEART
comparable profile - Haptic Human Augmentation
- Force Dimension
comparable profile - Haptic Human Augmentation
- Haption
comparable profile - Haptic Human Augmentation
- SenseGlove
comparable profile - Haptic Human Augmentation
- HaptX
comparable profile - Haptic Human Augmentation
- MANUS
comparable profile - Haptic Human Augmentation
Context tags
- Haptic human augmentation - Peer Group - CyberGrasp, CyberForce and Haptic Workstation establish complete force-feedback human interfaces alongside motion-capture gloves.
- Robotics data capture - Stack Layer - CyberGlove Systems sources describe robotics data capture for robotics or robot-adjacent manipulation systems.
- Dexterous manipulation - Capability - CyberGlove Systems sources describe dexterous manipulation for robotics or robot-adjacent manipulation systems.
- Haptic teleoperation - Capability - CyberGlove Systems sources describe haptic teleoperation for robotics or robot-adjacent manipulation systems.