Sharpa Wave
About
About Sharpa Wave
Sharpa Wave is a 22-degree-of-freedom anthropomorphic hand with tendon-driven fingers and human-hand proportions. Independent joint control supports grasping, in-hand manipulation, gestures and tool interaction across teleoperation and embodied-AI tasks.
Tactile sensing measures contact force across the hand, with sensitivity reaching approximately 0.02 newtons. Sharpa provides control APIs, simulation assets and integration support for robot manufacturers and research teams developing manipulation policies and data-collection systems.
Capabilities
Source-backed capabilities
- Capability areas: Robotic grasping, Dexterous manipulation
- Workflows: End-effector manipulation
- Operating environments: Manipulation labs, robot hand research, mobile manipulator integration and tactile-sensing testbeds.
- Target markets: Researchers, robot builders and integrators evaluating tactile robotic hands.
- Deployment model: Prototype dexterous hand product associated with Sharpa Robotics.
- Tactile interaction sensing
Research demonstration - 2026-06-15 - T-Rex evaluates two physical 22-DoF Sharpa Wave hands with per-fingertip tactile deformation and six-axis wrench sensing across 12 force-sensitive and deformable-object tasks, reporting more than 30% higher average success than the strongest baseline.
Source - Dexterous manipulation
Research demonstration - 2026-09-27 - The Sharpa Wave and xArm7 system demonstrated dexterous manipulation by solving all ten scrambled 2×2×2 cubes in approximately 137 seconds on average, including pickup, table-supported changes of grasp and final placement.
Source - Force-controlled manipulation
Research demonstration - 2026-06-15 - T-Rex evaluates two physical 22-DoF Sharpa Wave hands with per-fingertip tactile deformation and six-axis wrench sensing across 12 force-sensitive and deformable-object tasks, reporting more than 30% higher average success than the strongest baseline.
Source - Dexterous manipulation
Research demonstration - 2026-06-15 - T-Rex evaluates two physical 22-DoF Sharpa Wave hands with per-fingertip tactile deformation and six-axis wrench sensing across 12 force-sensitive and deformable-object tasks, reporting more than 30% higher average success than the strongest baseline.
Source - Deformable-object manipulation
Research demonstration - 2026-06-15 - T-Rex evaluates two physical 22-DoF Sharpa Wave hands with per-fingertip tactile deformation and six-axis wrench sensing across 12 force-sensitive and deformable-object tasks, reporting more than 30% higher average success than the strongest baseline.
Source - Bimanual manipulation
Research demonstration - 2026-06-15 - T-Rex evaluates two physical 22-DoF Sharpa Wave hands with per-fingertip tactile deformation and six-axis wrench sensing across 12 force-sensitive and deformable-object tasks, reporting more than 30% higher average success than the strongest baseline.
Source - Object manipulation
Research demonstration - 2026-06-15 - CAIP study evaluates dual Sharpa Wave hands across six manipulation tasks
Source - Remote and shared control
Claimed - 2026-06-15 - Teleoperate a dexterous hand with tactile feedback.
Source
Operations
- Production Setup
mass production announced - 2026-01-06 - robotic-hand production - Sharpa said its SharpaWave human-sized dexterous robotic hand entered mass production, moving the component from prototype status into scalable production.
Source - Production Setup
robotic hand entered mass production - 2025-12-19 - dexterous robotic hand production - Third-party coverage reported Sharpa’s advanced robotic hand entering mass production, moving the dexterous-hand product from prototype toward scaled hardware availability.
Source
Observed use
Exact-product configurations are shown without inferring supply, purchase, customer status, standard fit, deployment or partnership.
- MANUS gloves
2026-08-18 - Research Experiment - Controlled By - Physical - Pre-training Visual Dexterity used MANUS gloves and Quest tracking to teleoperate two YAM Pro arms fitted with Sharpa Wave hands, with three RealSense D405 cameras.
Source - dual UR7e arms, Quest 3 and DexTeleop-0
2026-07-14 - Research Experiment - Controlled By - Mixed - DexTeleop-0 used dual UR7e arms and Sharpa Wave hands with Quest 3 tracking and an Isaac Sim digital twin for force-aware bimanual teleoperation.
Source - Franka arm and Heterogeneous Tactile Transformer
2026-07-14 - Research Experiment - Tested With - Physical - A Sharpa Wave hand on a Franka arm ran camera-free HTT tactile experiments, reaching 95% toy-screw tightening success.
Source - FTP-1 tactile foundation policy
2026-07-03 - Research Experiment - Trained With - Mixed - FTP-1 used Sharpa Wave tactile data in pretraining and evaluated long-horizon tasks on a Sharpa North platform with dual Wave hands.
Source - dual UR3e arms and Do as I Do pipeline
2026-07-03 - Research Experiment - Controlled By - Physical - Do as I Do retargeted internet video to dual UR3e arms with Sharpa Wave hands and executed ten real-world motions.
Source - MANUS gloves
2026-06-18 - Research Experiment - Controlled By - Physical - T-Rex research used two Dexmate Vega-1 arms, Sharpa Wave hands, multi-view cameras, MANUS gloves and VIVE trackers to collect a 100-hour tactile dataset across 12 tasks.
Source - Dexmate Vega bimanual platform and CAIP
2026-06-15 - Research Experiment - Tested With - Physical - CAIP was evaluated on a Dexmate Vega bimanual platform with dual Sharpa Wave hands, reporting 76% average success across six tasks.
Source - H2 Plus
2026-06-01 - Reference Design - Mounted - Physical - H2 Plus was announced in a reference configuration with two Sharpa Wave tactile hands. Unitree's current product table lists the hands as optional.
Source - IMCopilot and MoDE-VLA
2026-03-09 - Research Experiment - Tested With - Physical - A Sharpa Wave configuration tested IMCopilot and MoDE-VLA on apple peeling, gear, charger and tube manipulation tasks.
Source - Isaac Lab
2026-03-09 - Digital Simulation - Connected - Simulated - A MANUS demonstration teleoperated a simulated 22-DoF Sharpa Wave inside NVIDIA Isaac Lab 2.3 and fed demonstrations into Isaac Lab Mimic.
Source - DexEMG and EMG2Pose retargeting
2026-03-06 - Research Experiment - Controlled By - Physical - DexEMG used EMG2Pose retargeting to control Sharpa Wave on unfamiliar-object and longer-horizon manipulation tasks.
Source - MANUS gloves
2026-03-04 - Research Experiment - Trained With - Mixed - NVIDIA EgoScale used a Sharpa hand action space and MANUS/Vive capture for aligned human–robot data, with transfer tests on a Unitree G1 tri-finger hand.
Source - Tacmap tactile simulator
2026-02-19 - Research Experiment - Trained With - Mixed - Tacmap policies trained in tactile simulation transferred to physical Sharpa Wave hardware without real-world fine-tuning.
Source - KUKA arm and SimToolReal
2026-02-18 - Research Experiment - Tested With - Physical - SimToolReal used a KUKA arm with Sharpa Wave and 120 real rollouts for zero-shot dexterous tool manipulation.
Source - Astribot S1
Digital Simulation - Mounted - Simulated - BiDex-100 uses a simulated Astribot S1 embodiment with Sharpa Wave hands for ten generalisation tasks.
Source - Franka Research 3
Digital Simulation - Mounted - Simulated - BiDex-100 simulates two Franka Research3 arms with22DoF Sharpa Wave hands for96tasks.
Source - Vega 1 Pro
Research Experiment - Mounted - Physical - FTP-1 evaluates Dexmate Vega with two mounted Sharpa Wave tactile hands in a contact-rich manipulation research configuration.
Source - DITTO-X actuated exoskeleton
Research Experiment - Controlled By - Physical - Sharpa Wave is physically used for battery insertion, tong use and raspberry placement. DITTO-X supplies forward force-feedback teleoperation and reverse hand-pose matching before human intervention.
Source - UFACTORY xArm 7
Research Experiment - Mounted - Physical - FINGR used a Sharpa Wave hand mounted on an xArm7 for autonomous 2×2 cube turns and solves, with marker tracking and table-assisted regrasping.
Source - Unitree H2 Plus in NVIDIA Isaac GR00T Reference Humanoid Robot
Reference Design - Mounted - Physical - NVIDIA's Isaac GR00T reference design combines a Unitree H2 Plus body with dual Sharpa Wave hands and Jetson AGX Thor T5000 compute.
Source
Supply
Supply / Components
- Sharpa Wave
Robotic Actuation Modules - Actuation - Hesai Technology - Hesai actuation modules are installed in Sharpa Wave robotic hands - source: whbl.com
Source
Research
- BiDex-100: A Comprehensive Benchmark for Bimanual Dexterous Manipulation Across 100+ Simulation Tasks
2026-10-18 - Research Publication - BiDex-100 is a simulation benchmark with 106 bimanual dexterous tasks across five capability axes. It supplies8,080 validated teleoperated demonstrations across dual-Franka and Astribot S1 simulation embodiments.
Source - FACT: A Multimodal Force-Action-Track Foundation Model for Human-to-Robot Dexterity
2026-10-13 - Research Publication - FACT combines visual planning with force-aware action refinement for dexterous manipulation. Its ten-task physical evaluation uses YAM Ultra arms and Sharpa Wave hands; robot pretraining also reuses the T-Rex collection from a Dexmate Vega-1.
Source - Forward and Reverse Teleoperation for Dexterous Manipulation and Human Intervention
2026-09-30 - Research Publication - An actuated exoskeleton renders force and vibrotactile feedback during forward teleoperation. Reverse teleoperation aligns the operator’s hand with the policy-controlled robot before takeover. The described DITTO-Human collection spans six tasks, three hands and more than 16 hours; public downloads remain pending.
Source - FINGR: Learning Dexterous Hand Control for Real-World Rubik’s Cube Solving
2026-09-27 - Research Publication - UC San Diego’s FINGR learns contact-rich finger control from demonstrations using finger-relative geometry and future-interaction prediction. Physical evaluation uses a Sharpa Wave hand on an xArm7, with coded-marker cube tracking and table-assisted regrasping.
Source - DexTacWAM: A Visuo-Tactile World-Action Model for Dexterous Manipulation
2026-09-21 - Research Publication - DexTacWAM extends a video world-action model with per-fingertip tactile prediction and a hand-aware tactile compressor. Across six contact-rich tasks on a bimanual Dexmate and Sharpa setup, it averages 70.6 against 38.0 for the strongest baseline.
Source - Robotic Origami Challenge: Fold Plane Demonstrations
2026-06-21 - Research Publication - A Sharpa Wave dataset for contact-rich, long-horizon imitation learning, with synchronized vision, tactile video, fingertip force/torque data and bimanual joint actions.
Source - MagicSim: A Unified Infrastructure for Executable Embodied Interaction
2026-06-16 - Research Publication - MagicSim proposes a shared runtime for simulated robot control, skills and planning, combining executable robot embodiments with multiple drivers. Its registry includes Unitree G1 variants and a Vega-1P mobile manipulator with Sharpa Wave hands.
Source - T-Rex: Tactile-Reactive Dexterous Manipulation
2026-06-15 - Research Publication - T-Rex evaluates two physical 22-DoF Sharpa Wave hands with per-fingertip tactile deformation and six-axis wrench sensing. The work introduces 100 hours of tactile-rich robot data and reports more than 30% higher average success than the strongest baseline on 12 force-sensitive and deformable-object tasks.
Source - Contrastive Action-Image Pre-training for Visuomotor Control
2026-06-15 - Research Publication - CAIP learns action-centred visual representations from 32,041 hours of egocentric human video and 88 hours of robot manipulation data. Physical evaluation uses a Dexmate Vega with two 22-DoF Sharpa Wave hands and reports more than 30% gains on folding, pouring and fine-grained manipulation tasks.
Source - FTP-1: A Generalist Foundation Tactile Policy Across Tactile Sensors for Contact-Rich Manipulation
2026-06-11 - Research Publication - FTP-1 trains a generalist tactile policy across heterogeneous sensors and embodiments using about 3,000 hours from 26 data sources. Physical evaluations include Sharpa North and a Sharpa-equipped Dexmate platform, alongside a separate simulated benchmark.
Source - MoDE-VLA
2026-03-09 - Research Publication - Sharpa released a paper describing RL-augmented teleoperation and Mixture-of-Dexterous-Experts VLA for contact-rich bimanual manipulation The work uses shared-autonomy primitives for high-DoF control and combines vision language force and touch inputs for dexterous execution The system was demonstrated on apple peeling, a contact-rich manipulation task used to stress test dual dexterous hand control Sharpa released a paper describing RL-augmented teleoperation and Mixture-of-Dexterous-Experts VLA for contact-rich bimanual manipulation The work uses shared-autonomy primitives for high-DoF control and combines vision language force and touch inputs for dexterous execution The system was demonstrated on apple peeling, a contact-rich manipulation task used to stress test dual dexterous hand control
Source - EgoScale: Scaling Dexterous Manipulation with Diverse Egocentric Human Data
2026-02-18 - Research Publication - EgoScale pretrains a vision-language-action policy on 20,854 hours of action-labelled egocentric video and evaluates physical bimanual manipulation on Galaxea R1Pro with two 22-DoF Sharpa Wave hands. Its final policy reports a 54% average success-rate improvement over no pretraining across five dexterous tasks.
Source - SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulation
2026-02-18 - Research Publication - SimToolReal trains one object-centric reinforcement-learning policy in simulation and deploys it on a physical 22-DoF Sharpa five-finger hand. Across 120 real-world rollouts spanning 24 tasks, 12 objects and six tool categories, it reports 37% higher task progress than retargeting and fixed-grasp baselines while matching specialist policies.
Source
Timeline
- Sharpa Wave completes autonomous cube solves in UC San Diego’s FINGR study
2026-09-27 - Research Publication - FINGR achieved 297 successful layer turns out of 300 attempts, compared with 79.7% success for the base flow policy. The Sharpa Wave and xArm7 system demonstrated dexterous manipulation by solving all ten scrambled 2×2×2 cubes in approximately 137 seconds on average, including pickup, table-supported changes of grasp and final placement. The released dataset contains 36 operator-recorded sequences and 576 turns, with tactile measurements, joint states, tracked cube geometry and turn annotations.
Source - Sharpa launches Wave SE dexterous hand and opens pre-orders
2026-08-19 - Product Launch - Wave SE retains 22 independently actuated degrees of freedom in a human-scale hand intended for embodied-AI research and robot integration. The SE configuration is rated for a 24 kg payload, 90 N grip force, 12 N fingertip force and operation at 2 Hz. Its tactile configuration provides a 60 × 60 array, 0.05 N force sensitivity, 2 mm spatial resolution and onboard inference at up to 30 frames per second.
Source - Sharpa Wave tactile hands join NVIDIA Isaac GR00T humanoid reference design
2026-05-31 - Partnership - NVIDIA announced the Isaac GR00T Reference Humanoid Robot using a Unitree H2 Plus body, Sharpa Wave tactile five-finger hands, Jetson Thor onboard compute, and Isaac GR00T software workflows. Sharpa Wave supplies dexterous tactile manipulation hardware for academic humanoid robotics research and physical-AI development. The reference design gives Sharpa a high-visibility integration point in the humanoid research ecosystem.
Source
Context
Market context
Sharpa Wave is Sharpa's dexterous robotic hand for high-resolution tactile sensing and fine manipulation.
- Target environment: Manipulation labs, robot hand research, mobile manipulator integration and tactile-sensing testbeds.
- Workflow context: Fine manipulation, contact-rich sensing, object handling, fingertip feedback and dexterous end-effector research.
- Customer context: Researchers, robot builders and integrators evaluating tactile robotic hands.
- Deployment model: Prototype dexterous hand product associated with Sharpa Robotics.
- Commercial maturity: Prototype-stage product with public positioning and limited deployment evidence.
- Adoption constraints: Adoption depends on sensing resolution, grip force, durability, control interface and integration support.
- Market position: Tactile dexterous-hand lane where sensing quality is the central differentiator.
- Adjacent products: Shadow Dexterous Hand, Linker Hand L20, AGILINK OmniHand, OceanTrix hand
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